
#include "PCH.h"
#include "Scene.h"
#include "Camera.h"

class MyListener : public PixelToaster::Listener
{
public:
	MyListener();
	virtual void onMouseButtonDown(PixelToaster::DisplayInterface & display, PixelToaster::Mouse mouse );
	virtual void onKeyDown(PixelToaster::DisplayInterface & display, PixelToaster::Key key );
	void SetScene(CScene * _scene){Scene = _scene;}
	void SetCamera(CCamera * _camera){Camera = _camera;}

	CScene * Scene;
	CCamera * Camera;
	CRenderableObject * SelectedObject;
};